About Dragon's Lair
Don Bluth Sketch - Singe, the Dragon
Dragon's Lair, the world's first full-animation laser disc video game - debuted in 1983. The game features Dirk the Daring, a rather clumsy knight that must make his way through the castle of an evil wizard to save the beautiful Princess Daphne. The game's visionary team of creators (Don Bluth, Rick Dyer, Gary Goldman, John Pomeroy and Chris Stone) was astounded by the public's overwhelming enthusiasm when the game was released. People of all ages waited in huge lines (in some cases, several city blocks) in order to play the game. A quote from a Newsweek article (August 8,1983) best captures the incredible level of excitement displayed during that time:
"Dragon's Lair is this summer's hottest new toy: the first arcade game in the United States with a movie-quality image to go along with the action... The game has been devouring kids' coins at top speed since it appeared early in July," said Robert Romano, 10, who waited all day in the crush at Castle Park without getting to play, "It's the most awesome game I've ever seen in my life."
Dirk Climbs Out of Trouble
Over 320 million plays have been logged for this legendary arcade adventure and numerous 2D versions have been released on various platforms over the ensuing years. Currently, Dragon's Lair is one of only three games on permanent display at the Smithsonian Institution (the other two are Pac Man and Pong).
1982
Rick Dyer begins developing a game entitled Dragon's Lair. He employs writers and storyboard artists to assemble a concept for Dirk the Daring, the Magic Castle, a dragon, and a beautiful princess.
1982 (Oct)
Rick and Cinematronics' president, Jim Pearce, approach Don Bluth Productions (Don Bluth/Gary Goldman) to become a partner in the creation of this historic laser disc game.
1983 (Mar)
Dragon's Lair is the hit of the Chicago Game Convention.
1983 (June)
The first Dragon's Lair arcade coin-op games ship to arcades across North America (including Canada). The success of Dragon's Lair breaths new life into the arcade industry and ushers in a new series of games. The title becomes a household name and licenses are granted for lunch boxes, children's sleepwear, stickers, collector's cards and board games. In 1984, a TV series is created and airs that same year, then followed by a vast number of video game versions for home entertainment...
1984
Dragon's Lair for Coleco Adam (cartridge)
1987
Dragon's Lair for Commodore 64 (cassette)
1987
Dragon's Lair (Escape From Singe's Castle) for Commodore 64 (floppy disk)
1989
Dragon's Lair for the Commodore Amiga (floppy disk)
Dragon's Lair (Escape From Singe's Castle) for Commodore Amiga (floppy disk)
1990
Dragon's Lair for Macintosh Plus / SE (floppy disk)
Dragon's Lair for Nintendo NES
Dragon's Lair for Nintendo Game Boy
Dragon's Lair for Atari ST
1990
Dragon's Lair for Macintosh Plus / SE (floppy disk)"
Dragon's Lair for Nintendo NES
Dragon's Lair for Nintendo Game Boy
Dragon's Lair for Atari ST
1991
Dragon's Lair for PC (floppy disk)
Dragon's Lair (Escape from Singe's Castle) for PC (floppy disk)
1992
Dragon's Lair (Escape from Singe's Castle) for Macintosh II and LC (floppy disk)
Dragon's Lair (The Curse of Mordroc) for PC (floppy disk)
Dragon's Lair (The Curse of Mordred) for Macintosh II and LC (floppy disk)
Dragon's Lair for Nintendo Super NES
1993
Dragon's Lair for Sega CD (CD)
Dragon's Lair for PC (CD-ROM)
Dragon's Lair for 3DO (CD)
1994
Dragon's Lair for MAC (CD-ROM)
Dragon's Lair for CD-I (CD)
1995
Dragon's Lair for Atari Jaguar
1997
Dragon's Lair Deluxe Pack for PC (CD-ROM)
Dragon's Lair DVD-ROM for PC (DVD-ROM)
1998
Dragon's Lair DVD-Video for home DVD players (DVD)
2000
Dragon's Lair for Nintendo Game Boy Color
2001
Dragon's Lair Arcade Authentic for PC (CD-ROM)
2002
Dragon's Lair 3D for PlayStation 2, Nintendo GameCube, Xbox, PC (CD-ROM), MAC
2005
Dragon's Lair III (utilized 3D footage from Dragon's Lair 3D, but controlled via a system like the original arcade games)